Android & iOS
Mobile builds are part of the core Unity SDK and run on any ARCore- or ARKit-capable handset. Enterprise customers can layer on additional services—managed app delivery, premium telemetry, and advanced localization diagnostics.
Standard Support
- Android (API 24+) with ARCore.
- iOS 12+ with ARKit.
- Unity 2022.3 LTS with URP (optional but recommended for performance tuning).
Follow the Unity SDK introduction to configure your scene, assign map IDs, and build for mobile targets.
Enterprise Enhancements
Enterprise only: The items below are unlocked when your workspace is upgraded to Enterprise.
- Managed distribution: Private Play Store / App Store Connect workflows and MDM profiles for corporate fleets.
- Advanced telemetry: Real-time localization metrics streamed to the WebAR³ observability stack.
- Seat licensing: SSO integration (Azure AD, Okta) and device attestation for secure field deployments.
- Regional edge endpoints: Dedicated VPS ingress points per geography to minimize request latency.
To enable these add-ons, contact support@web-ar.studio with your bundle identifiers and release plan.
Testing Checklist
- Validate localization indoors and outdoors on representative hardware (flagship + mid-range devices).
- Confirm fallbacks for camera or motion sensor denial.
- Monitor the optional Enterprise telemetry dashboard to ensure event volume matches expectations.
Enterprise accounts can escalate mobile build issues via the same priority support channel used for headset distributions.